Luova - Using online escape rooms to build creative thinking skills

The Erasmus+ LUOVA project proposes the creation of a comprehensive suite of online escape room challenges to attract those on the margins of education and training and to support them to build the key components of creative and critical thinking through a challenge-based learning approach.

The objectives of the project are to:

  • Promote creative and critical thinking through the development of alternative pedagogical resources using online educational escape rooms based on constructivist learning theory
  • Encourage the development of creative and critical thinking skills in youth-work environments where non-formal and informal learning can flourish
  • Support front-line youth workers to harness the potential of mobile learning environments to build high-value skill sets within their marginalized target groups
  • Foster an entrepreneurial spirit among young Europeans ensuring that they have the necessary skills to research, select, analyse, organise and present information.